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wow the first was great but this is AMAZING. Its a lot more cinematic and challenging than the first game and in the end i almost thought Spectre 8 was never found or was abandoned because the helicopters coudnt find him, that would make a sad ending but im glad he is still alive, hope they give him another promotion

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You are onto something with these games, as long as you have ideas and still have drive to make them, I'd love to see more of 10-103.

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killing it, this needs to continue, you are blowing up some big horror youtubers are playing this now.  You need to move forward you might have just created something big and its amazing to watch unfold. Good Luck 

Igrica je i više od odlične, sve mi se dopalo, tema i koncepcija, svaka čast i sretno u gradnji ostalih igrica

(+1)

Thank you, my croatian friend!

Where can you find the code?

(+2)

It's outlined on a wall. The code is pointed to with arrows and circled.

Wait, is that wall in the weird facility or the satellite?

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I thought the first game was just a stand-alone gem, but now you've brought a whole bag of jewels. I do look forward to multiple sequels and if you like creative story-telling, I would be happy to be a consultant on helping establish something big. 

(+1)

HARD

Easier than the first 10-103, here you can dodge and run

Congrats! Very good game :) Gameplay is pretty smooth, design works well we understand what we have to do, how to defeat enemies, it all works well. The atmosphere is amazing too, many details in the environment, the animations: good job!!

One little thing though, I got stuck for few minutes right after the dog/creature sneak into the hole. I didn't understand what I had to do so, I had to go to YouTube to find the solution actually^^ Well, it wasn't hard so maybe I'm an exception but I would have appreciated a little extra hint in the game to help :)

(1 edit)

"Press E to interact"

Actually in this case you had to turn on a generator-esque thing, that was tiny little problem when I played too

Thank you so much!

Yes, my bad about that issue, I originally showed a prompt to use the radio at that moment but it disappeared inexplicably at some point in the production and I didn’t realize it.

I’ll be more careful about these problems in the future ;)

The second time I played through, I found a bug where I fell through the floor in the scene following the one where you first see specimen 3

(+1)

That was very fun!

(+2)

Null Kelvin=absolute zero= -273°C (Celsius)

I am starting to think that the protagonist's name is 10-103

Yes! 10-103 is back!

(+5)

I am not one who usually writes comments on games, but after multiple runs, I just had to share what I love about and the experiences I had with 10-103: Null Kelvin.

The gameplay change is drastic, from 10-103's slow pace, closer to the survival horror genre, to a faster, action-y style.

While some might not like the change in gameplay, I personally am addicted to it. I have no idea why, but run after run I did not grow tired of rolling under UT's deadly hug or under a necrotic's chest-spear thingy.

what I loved the most about the first 10-103 was its world: not much was told by the chatter between Specter 8 and Morpho, but by the environment. Null Kelvin is a huge leap forward. Its lore has enlarged massively and is starting to become really intriguing (more intriguing than SCP's in my really personal and biased opinion), with some really missable quips, such as the Specimen 19's description before and after opening the shutters.

After multiple completed runs, I still manage to find such quips; In a recent run, during the boss fight against the UT with the flares, I noticed the faint logo of Aegis with "Forward Containment Base" on it where the Osmosis Legion logo stood.

The environment itself is a huge step forward from its predecessor: It just looks better. I had some FPS issues on fullscreen during the outside scenes, but it's probably because of my shitty setup.

10-103 is the name of the game, and damn if those 10-103 were something. The different types of necrotic go hand in hand with the shift on the more action style of gameplay. It's a shame that Specimen 15's behavior wasn't expanded further, as I really liked the idea of a fast enemy who you had to constantly dodge.

Overall, 10-103: Null Kelvin is a huge step forward from its predecessor, and overall one of the best experiences I ever had on Itch.io. I'll assiduously wait for any new game from Nerdspartan.

p.s. real shame there's no discord server on this afaik. 

(1 edit)

Thank you, sincerely! I don’t know what to say, I’m very happy that you love the game so much and enjoy looking for small details I hid inside. I put a lot of efforts into this game, so it’s truly awesome to see players getting invested in it.

I had never thought of opening a Discord server; I don’t see the point for now, but maybe I’ll open one in the future. In the meantime, do not hesitate to DM me, my Discord ID is on my itch.io profile page, I’d be delighted!

There definitely are details, like you can open chutes in the crashed satellite where you can see several contained UTs, like the little black hole which the Osmosis was going for before the accident in their facility.

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absolute one up from the first game. Love the additions to gameplay with the variety of enemies and the roll mechanic. Hope we can continue to follow specter 8 in more of his badass adventures. 

(+1)

Very cool game.  I liked the creature viewing areas, very neat.

Hey Nerdspartan, thanks so much for another ultra fun shooting game! I had a blast (quite literality). Since the first 10-103 I loved the sounds, the ambiance, the creatures, the gameplay... basically everything with these games! It was a perfect pixelated indie horror game, truly fun with all the references & puns here & there. I gotta say that I need more of your games, they are so unique! So happy to play another one of your creations, keep up the great work!

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Thank you Aniizul! Glad to see you enjoying the game and picking up the little details :) More games to come!

this is pretty cool!

Good Game! I am wondering if you could give me any tips on how to use unity?

https://www.google.com/search?q=how+can+i+use+unity

I like the game, it's similar to SCP

How do I get past the part with the flares?

Press down to past the fire include avoiding attacks from enemies

Show post...

GREAT GAME LIKE IT

Mr.Nerdspartan I NEED MORE!!! lol this was great!!

Absolutely loved everything about this game! At first I thought It wouldn't scare me but that changed quickly. Its the perfect balance of horror and combat and I love it! 10/10!

Thank you and great video! Loved seeing you get excited!

A MUST PLAY FOR SCP FANS!   WELL DONE, NERD!     9.5/10
Nerdspartan took a well made original game and blew up *heh* such an amazing sequel that I cannot fathom SCP fans skipping out on this treasure. Clearly, aspiring game devs should look to this series as a case study to learn how to take good design concepts and run with them!

Thank you so much for the excellent video Hanabal, I loved every second of it! It’s always such a pleasure to watch someone being so excited and invested in the game. Super glad you enjoyed it!

Omg, a developer I love likes my video~~ Gonna crawl under my bed and die now k thx XD

wow

What?

Mr scp guy, this is nothing

This series has been great so far and this one oneups the first in every way. Similar to SCP but different enough to be it's own thing. Will be here to see its lore expanded upon. 

I love the sequel! The hulk guy deserves come huge credit for going in alone.

(2 edits) (-1)

like

good game i love it

stop begging for subscribers mate, we post actual feedback to the developers here. 
Fyi, begging ppl to help you just puts you off, so do the opposite. 

Deleted 2 years ago
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oh wow nice reply, pretty much showed everyone your real personality. this is the type of youtuber you want to be? get criticized and make death wishes online.  cringe kid, first this is save screened, second im sending report to youtube about you just incase u think about content creator future, i'll teach you that making comments online can hunt you forever. but i'm not gonna stop there, next time think before u open your mouth, until next time Karen, stay frosty. 

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well you started it first learn how to respect people for who they are this is a free country if i want to tell people to like and subscribe i can. you don't have the right to tell someone not to beg like it's 2021 worry about your self not in mean way but in very beautiful white way :) and i reported you so stay frosty

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x

Deleted 2 years ago
(+1)

What an improvement!
Honestly, I was very surprised by this game. I remember playing the first game, which came out 6 months ago and I wished it was longer and I also recorded it for my channel. THIS GAME SHOWS MASSIVE IMPROVEMENTS!!

I loved the visual style, as always the pixelated 2D graphics and amazing character. The story was complicated, but I think it had enough to keep the tension going. At least at some point in the game, it was less complex and more easy to beat. 

Now, I do have some critique for the game. As, comparing to the first one, the game had much less scary element to it and more action. Not to mention, the sliding over the enemies, although really helpful, was kind of a cheat, because in the first game, you had no choice but to brute force your way out if the facility. I guess, some might enjoy more rational approach, like this one had, but, it just made the tensed environment seem escapable, when in the first game, I was literally hoping to get out alive. 
The shooting sound effect was weak, compare to the first one. It had less sound and heavy tall behind it, for example in the first game, the muzzle flash and sound effect was much better. I saw some playthroughs being above 20 minutes, but I completed it really quick, because the sliding cheat was too much of a privilege to avoid, basically I did not use the weapon at all. 

Overall, the environment and story is more expanded, it has deeper lore, as I presume, the computer code with the information, hinting at third game. I really want to see the third part of the game, but I hope you keep in mind the improvements and difficulty scale, because that's the only unbalanced thing in the game, the rest if perfect! 

Good Luck on your next project, hope to see it soon!

Thank you for the critique!

True, I didn’t try too much to balance the game difficulty since the gameplay is only secondary to the most important aspect of the game, which is roleplaying Specter 8.

As for the gun sounding weak, it’s because it is a small caliber submachine gun with a silencer.

I’m happy you enjoyed the game beyond these observations, and hope to see you around for my next games!

I did really enjoy the game. I played it 3 times, just to soak everything, the content, little details of SCP's and overall, as I said, the game is just so immersive and fun, but compare to first, it's less of a struggle and more of an escape route thing. I get it about the gun, it's supposed to be more stealth, now I understand, 
I am really looking forward for your next project. Cheers! Good Luck! 

(+1)

Of course! Honestly, huge thanks for your investment in my games! I understand how you feel about the balance, and you’re completely right. It’s something I’ll be more cautious about in the future :) Many thanks for playing and for the review!

or girl-bro

(+1)

Might as well edit your first message and put this in it.

noice game bro

Loved it! Great atmosphere, loved how you built up the tension and introduced new mechanics as you went along. 

😊👍
(+1)

Pretty good game. Short and horrifying, you out done yourself, and developing of the man know as specter 8, by not saying #@$% when he sees a zombie that shows that he isn't scarred anymore of the scps then he was before, ability of rolling that shows that he trained when we last saw him and the saluting of the medic and the soldier, showing that he either got promoted to the rank of general or simmerer, or highly respected man for his merit. I like to see some more horrifying adventures with specter 8. I would  like that you make it a litter bit more bigger game than moving left to right, throw this, shot that, do a barrel roll, but I know I am asking to much from a indie dev. But still good luck at your adventure  as a game developer. 

(+2)

Love when Specter shooed away the bunny at the start haha

me too

(+1)

Can I say I love how you really go along with the "Show don't Tell" aspect of story telling regarding Spectre 8? That last shove at the end of the game said a lot about him, not to mention all the little missable quips about how sleeping with a Tau type is for degenerates?

It makes me happy when people pick up these small details and try to piece out information from them :) So thank you.

(+2)

We can only hope some Tau personnel will be featured in the next game

(+1)

This game was fun, I got waxed in the end but i still enjoyed it. Good job.

(1 edit) (+1)

Good game. It's a little short, but good.  Congrats on the work.

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